Simulation Troubleshooting

🛠️ All I See Is a White Box / No Simulation

1️⃣ Browser Does Not Support WebGPU

Our project relies on WebGPU, a cutting-edge graphics computing tool for web development. Unfortunately, not all browsers support WebGPU yet.

Unsupported Browsers: Safari (including all browsers on iPhone/iPad) and Firefox.

Supported Browsers: Chrome for Windows, Microsoft Edge, and Chrome for Android.

To check if your browser supports WebGPU, visit Can I Use WebGPU?

2️⃣ JavaScript Is Turned Off

Our website requires JavaScript to function. Please enable JavaScript in your browser settings and refresh the page.

⚙️ I Changed Settings and Now I See Nothing

1️⃣ Rule String/Kernel Issue

Patterns depend on a delicate balance of life and death, and small changes can destabilize them.

Solution: Try different combinations and use the 'Randomize' button to reset the grid with varied values.

2️⃣ Activation Function Changes

If you modified the activation function, there might be a bug in the code. Ensure the activation function follows WGSL syntax and returns a single `float32` value.

Solution: Use your browser’s developer tools (Inspect Element) to identify and fix issues.

🖥️ My Screen Freezes When Running Continuous CA

Device Performance Issue

Devices have varying capacities to handle high frame rates. If you experience lag, reduce the speed setting.

Device Frame Rate Recommendations:

  • 400 fps: New laptops with i7 Iris Xe graphics
  • 200 fps: Samsung Flip 4
  • 40 fps: Motorola Edge 30 (browser limitations may apply)
  • 0 fps: Apple devices (no WebGPU support)

🔄 Continuous CA Is Flickering at Certain Frame Rates

1️⃣ Try Selecting 'Skip Every Second Frame'

Patterns like 'worms' and 'mitosis' often alternate between two states, causing flickering.

Solution: Skipping every second frame reduces this effect and helps you observe long-term changes.

2️⃣ Why Does It Run Smoothly at Certain Frame Rates?

To prevent freezes, the display update rate is capped at 50 fps.

  • At 1-50, 101-150 fps, etc., you see odd frames.
  • At 51-100, 151-200 fps, etc., you see even frames.

Tip: Using 'Skip Every Second Frame' ensures only even frames are displayed, providing smoother visuals.